Peter Collingridge
Science · Code · Curiosity
Bounding a rotating box with perspective
Introduction
I've been working on making some 3D boxes fully rotatable in SVG, and I wanted to calculate the dimensions of the viewbox so the box was never clipped but there was minimal unused space. In other words I needed to work out the maximum extent of the box as it rotated. To make matter more complex, I was using a perspective view, so the (x, y) coordinates of each vertex was a function of its z-coordinate.
Without perspective
To get a handle on the situation I started with something simpler: a box centered at the origin, rotating only around the horizontal axis with no perspective applied.
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